Loopback gives you the power of a high-end studio mixing board right inside your computer, making it possible to route audio between applications with no physical wires required. Now you can control exactly how and where audio is heard on your Mac.
This manual provides you with a useful overview of the application, including an outline of the interface, as well as details on using the application. We recommend a quick read-through, but you can also just dive in if you like. Refer back to this online manual for assistance at any time, right from Loopback's Help menu.
The following resources will supplement a read-through of the manual and help you get the answers you need.
This manual is part of our searchable Loopback Support Center, which also provides answers to common questions, as well as tutorials, tricks, and more.
Rogue Amoeba's top-notch Support team is always ready to assist, both before and after purchase. Select Contact Support in the Help menu to get in touch. We're amazingly responsive, and strive to reply within 24 hours.
If you've used Loopback before, this information should prove helpful.
The Release Notes window always provides a comprehensive list of improvements and fixes made to Loopback. Access it from the in-app Help menu.
If you purchased a license for Loopback 1, you're eligible for a heavily discounted upgrade to Loopback 2.
See the What's New page to read about updates in version 2.
With Loopback's virtual audio devices, you can route audio around your computer in powerful new ways. These virtual devices appear throughout your system in the same way as physical devices, like microphones or speakers do. Let's begin by discussing the basics of how virtual audio devices work.
Loopback's main window at initial launch
Loopback has a single main window which lists all of your current virtual audio devices in the device list on the left side. When you first launch Loopback, you'll see the Loopback Audio device. This default device is automatically created and enabled when you first install Loopback.
Controls for adding and removing virtual audio devices
To create a new virtual audio device, just click the (+) New Virtual Device button in the lower left corner of Loopback's main window. When you do, a new device will appear in the device list, already enabled and ready for further configuration as desired.
To delete a virtual audio device entirely, highlight it in the list, then click the (-) button. Note that device deletion can't be undone. You can, of course, create a new device.
Rather than permanently deleting a device, you may instead wish to temporarily disable it.
To adjust a virtual audio device's name, click the device in the Devices list on the left side of Loopback's main window to select it. Once the device is selected, you'll be able to edit its name at the top of the Device Editor area on the right side of Loopback's main window. Click the Edit pencil, then type the new name, and press Return or click away to finalize the change.
The Name field for a Loopback device
This name affects how the device will appear in audio input selectors throughout the system. Note that some applications may not immediately detect the new name. Toggling the virtual audio device off then back on in Loopback should cause the new name to be shown everywhere. If the old name still persists in an application, quit and relaunch that app to get the new device name to appear.
The “Music & Mic” device is enabled;
The “Loopback Audio” device is disabled
Newly created virtual audio devices are enabled by default, so that they can be used immediately. To disable a device, toggle the On/Off switch next to its name in the device list. To re-enable the device, toggle the slider back on.
It may be useful to think of disabling a virtual audio device as the equivalent of unplugging a physical device from your computer. Likewise, enabling a virtual device is the equivalent of plugging a physical device into your computer.
The Loopback application does not need to be running for your virtual audio devices to appear throughout the system. Once you’ve created and configured things in Loopback, you can quit the app. The virtual audio device will persist, even across machine restarts.
Next, learn how to configure your devices by reading the three pages in this manual's “Device Configuration” section. You'll see how to set which audio sources a virtual device pulls in, as well as how to adjust the number of output channels it has (as well as how they're configured), and how to optionally monitor audio coming through the virtual device.
Virtual audio devices can be used as simple pass-thru devices, but Loopback provides much more power by allowing you to configure audio from specific sources to flow through a device. This is done in the Sources column of the Device Editor.
The Sources column in its default state
When a device is created, it will contain only the special Pass-Thru source. This allows audio to enter the device as input and be passed out as output, which allows audio to be piped directly between applications without any further configuration needed in Loopback. For more details on Pass-Thru, see the Notes on Pass-Thru page.
For more control, you can configure your virtual audio device to pull in audio from specific audio sources (both applications and physical devices). To add a source to a device, click the (+) button at the top of the Sources column, then select an application or audio device. Any audio produced by the source will then be included in the virtual audio device’s output.
Below, you can see that we've added the software application Music to our device, as well as a USB microphone.
The Sources column, with audio sources added
Thanks to Loopback, the audio from all these sources will be combined into one virtual device.
The “Music” source is on, while the “USB Mic” source is off
Using the On/Off switch, you can toggle an individual audio source off. This enables you to temporarily exclude the source's audio from the virtual device without deleting the source and losing its configuration.
A source's volume slider
All source types (Applications, Audio Devices, and Pass-Thru) offer a volume slider under the Options area. In general, leaving these at their default 100% level is best. If desired, you can use these sliders to adjust the relative level of audio provided by the source, as it compares to other sources in the virtual device.
A source's volume slider while muted
The speaker indicator to the left of the volume slider can act as a mute switch. Click it to mute the source, without affecting the volume setting. This can be used to temporarily prevent the source's audio from being included in your device.
An application's “Mute when capturing” checkbox
Application sources feature a second setting in their Options area: the Mute when capturing checkbox. This checkbox is on by default, which means that when the virtual audio device is in use, audio from the application source will not be played through. This is usually desirable, as applications using the Loopback virtual audio device will frequently want to perform their own audio play-through, after some amount of processing.
In most cases, you'll want to leave this checkbox in its default On state. However, if you want the audio from an application source to be audible regardless of how the virtual device is being used, you can toggle the checkbox off.
To remove an audio source from your virtual device, click on it in the editor to highlight it, then click the Delete button in the bottom bar or select Delete from the Edit menu.
By default, Loopback maps sources to output channels automatically. For details on adjusting this mapping, read over the Output Channels page.
Physical audio devices usually have two or more channels, each of which can carry distinct audio. For example, a stereo microphone has both left and right channels, while more complex mixers may have 8, 16, or even more channels. Loopback's virtual audio devices start as 2 channel stereo devices, but they can be configured to have up to 64 channels.
Loopback handles some channel mapping automatically. When you add a source or monitor to a virtual device, its channels will be mapped one-to-one with the device's existing output channels, as possible. Similarly, when additional output channels are added, the Pass-Thru source is updated and auto-mapped to them. Note that mappings for application and audio device sources, as well as monitors, are not automatically modified when output channels are added.
Below, you'll see the automatic channel mapping for our device with Music and a USB microphone (for clarity, the Pass-Thru source has been removed). This automatic mapping will often be sufficient, but it's also possible to manually configure the virtual audio device's channel mapping, via the Output Channels column.
A default channel mapping
As mentioned above, virtual audio devices initially have two channels. Using the (+) button next to the Output Channels column header, you can add channel pairs, up to a total of 64 channels.
A second pair of outputs has been added, but nothing maps to it yet.
Once your device has the desired number of channels, you can use the intuitive wiring system to configure your audio routing exactly as desired. To add a connection, click and drag from one wiring socket to another. As shown below, a wire will be drawn to visually demonstrate that a connection has been established.
Channel wiring, in action
Below, you can see that channels from Music and the USB mic have been manually mapped to four output channels.
A fully configured channel mapping
In this setup, audio from the physical microphone's audio will be heard on channels 1 & 2, while Music audio will be heard on channels 3 and 4. Custom setups like this make it easy to record audio to distinct tracks, just based on the channels selected in your recording application.
To remove a channel pair from your virtual device, click on it in the editor to highlight it, then click the Delete button in the bottom bar or select Delete from the Edit menu.
Removing a connection between a source and an output channel, or between output channel and a monitor, is performed in similar fashion. Click the wire you wish to remove to highlight it, then click the Delete button in the bottom bar or select Delete from the Edit menu.
Loopback devices can also be configured to include monitors, allowing you to use a secondary audio device to hear how your virtual device will sound. For details see the Monitors page.
Using the Monitors column, you can optionally direct audio from your virtual device to play through a secondary audio device. This can be useful for monitoring how your virtual device will sound to others.
By default, Loopback's virtual audio devices do not include any monitors. To add a monitor to a virtual device, click the (+) button at the top of the Monitors column, then select an audio device.
Below, you can see that we've added a monitor called “Built-in Output”. As a result, audio from the virtual device will now be heard through the monitor device.
A monitor device in its default configuration
When a new monitor is added, Loopback will automatically map output channels to it, on a one-to-one basis, as possible. Any audio produced by the source will then be included in the virtual audio device’s output.
You can also modify this wiring manually, using the same techniques described on the Output Channels page.
Manually configured monitors
The “Built-in Output” monitor is on.
The “USB Output” monitor is off.
Using the On/Off switch, you can toggle an individual monitoring device on or off, adjusting what you hear as needed.
A monitor's volume slider
Monitors offer a volume slider under their Options area, enabling you to control the volume level audio at which audio is heard.
A monitor's volume slider while muted
The speaker indicator to the left of the volume slider can act as a mute switch. Click it to mute output to the monitor, without affecting the volume setting. This can be used to temporarily prevent audio from being sent to the monitor.
When a virtual device includes a monitor, it will be activated whenever ones of its sources is providing audio, even if no other application is using the device. This will in turn cause the Mute when capturing setting for application sources to apply. As a result, audio may not be heard through the Mac's default output, but would be heard through the monitor device.
To remove a monitor from your virtual device, click on it in the editor to highlight it, then click the Delete button in the bottom bar or select Delete from the Edit menu.
When you've fully configured your virtual device, the Using Virtual Devices page offers more information on using it on your Mac.
This page details how to use your virtual audio devices with other software on your Mac.
Once a virtual audio device is enabled in Loopback, it's immediately ready for use by any application. You'll see the device in the Sound System Systems, under both the Output and Input tabs, as pictured here:
A Loopback virtual audio device in the Sound System Settings
The virtual audio device will also appear in the device selectors for any audio applications which offer them. You'll be able to select the device as an audio input in Skype, FaceTime, GarageBand, and many other applications.
A Loopback virtual audio device selected in Zoom's settings
The initial sample rate for a newly created Loopback virtual audio device is determined by the system's current default output device. This sample rate can be changed at any time. This can be useful with higher fidelity audio, as increasing the sample rate is the only way to ensure the entire audio flow will not contain any lossy conversions.
To change the sample rate of an enabled Loopback virtual audio device, open MacOS's Audio MIDI Setup application (located in the Utilities folder of your Applications folder). Here, you can change the sample rate exactly as you would for an actual hardware audio device. Your Loopback virtual audio device will remember its new sample rate, even if it is later disabled and re-enabled.
Changing the virtual audio device's sample rate in Audio MIDI Setup
Loopback virtual audio devices have the ability to function as both audio inputs and audio outputs. While all virtual devices will appear as inputs, the ability to appear as an available output is accomplished with Loopback's Pass-Thru source. Appearing as an output device makes it possible to pipe audio directly between two applications. We refer to devices doing this as “pass-thru devices”.
Some users may have previously used the tool “Soundflower” for similar audio routing between applications. Loopback modernizes the necessary infrastructure, providing a reliable method of passing audio directly between applications.
Any Loopback virtual audio device can function as a pass-thru device, as long as the Pass-Thru source is present and enabled. When you make a new Loopback virtual audio device (by clicking the New Virtual Device button), the Pass-Thru source is automatically included. If you like, you can rename the device to something like “Pass-Thru”, as we've done here. That's the extent of configuration that's required inside of Loopback.
A simple pass-thru device
This pass-thru device will appear on the system as both an audio output and an audio input. Any application with an audio output selector can feed audio into the pass-thru device, while any application with an audio input selector can pull it out.
To add audio to a pass-thru device, select it from the audio output selector inside the desired source application. Below, we sent audio into the device by adjusting an Output block in our audio recording tool Audio Hijack.
Audio Hijack setting “Pass-Thru” as an audio output device
With this setting, audio from the Audio Hijack Session in question will be sent into the pass-thru device.
To receive audio from the pass-thru device, just select “Pass-Thru” as the audio input inside the desired source application. Now any audio being sent to “Pass-Thru” will be pulled in by your application.
Zoom selecting “Pass-Thru” as its audio input
Above, we've set the VoIP app Zoom to pull audio out of the pass-thru device.
When you add output channels to your Loopback virtual audio device, the Pass-Thru source will automatically gain channels as well. Those channels will be mapped one-to-one to the output channels, automatically. In this way, your virtual device will be able to take in up to 64 channels of input, and pass it through to 64 channels of output.
A Pass-Thru device with 4 channels
It's unlikely you'd want anything but a one-to-one mapping of inputs to output channels, but do note that you can remove and reconfigure channel mappings if you desire.
When a new Loopback device is created, it includes the Pass-Thru source by default. With this source on, the device will appear as an output device, as well as an input device.
If you don't want a device to appear as an output on your Mac, you can toggle the Pass-Thru source off, or delete it entirely from the device.
If you wish to restore a device's ability to be an output, just toggle the Pass-Thru source back on, or re-add it using the Add Source menu at the top of the Sources column.
It's generally best to use a Loopback virtual audio device as either a pass-thru, with no other sources, or as a fully configured device which skips the pass-thru functionality. Using your Loopback virtual audio devices in one of these two ways is the best way to avoid any confusion as far as your audio routing goes.
A Pass-Thru device
A fully configured device
That said, Loopback doesn't prevent you from using the Pass-thru source alongside other configured audio sources. If you do, audio from the included sources will be pulled into the Loopback virtual audio device. If any other application has the Loopback virtual audio device set as an output, that application's audio will flow into the device as well.
Loopback's settings can be accessed from the Loopback menu.
Loopback's Settings window
Theme Selector: This setting dictates how Loopback will appear. The Light theme is designed for everyday use, while the Dark theme is perfect for use in darkened spaces like studios and theaters.
The default Match System setting follows the OS-wide Appearance setting for Light or Dark Mode. You can alternately force Loopback to use the Light or Dark theme, regardless of your system-wide settings.
Loopback's Light theme
Loopback's Dark theme
While this manual uses the Light theme throughout, you can easily try either theme. Loopback will update immediately when you adjust this setting.
Automatically check for software updates: With this option activated, Loopback periodically compares itself to the most current version available from our server and alerts you when a new version is available. Leave this on and Loopback will help you stay up-to-date. You can also select Check for Update from the Loopback menu to initiate a check manually.
To initiate a check manually, click the Check for Updates… button.
Loopback’s Permissions window can be accessed from the Loopback menu. This window lists permissions which allow Loopback to run optimally.
Loopback’s Permissions window
Loopback uses the ARK plugin to route audio on your Mac according to your configuration. To use Loopback, you must install ARK. This installation will require the administrator password for your Mac.
Once installed, ARK needs system audio access to enable you to route audio on your Mac. This access is required for Loopback to operate, and you’ll be prompted to grant permission the first time you launch the app.
ARK also needs microphone access to enable you to route audio on your Mac. This access is required for Loopback to operate, and you’ll be prompted to grant permission the first time you launch the app.
Quick Link: Visit our online store to buy a license key for Loopback.
Put simply, you should buy Loopback because it isn't free. We provide a free trial, so you can test out the program and all its features before you buy it. It's like test driving a car, for as long as it takes you to decide.
In trial mode, all of Loopback's features are available to sample, but it won't work for full-time use. During the trial, the quality of audio passing through Loopback's virtual audio devices will be degraded after twenty minutes.
If you use Loopback and find you like it, please purchase a license key - support the software you use and love!
To purchase your license key, just visit https://rogueamoeba.com/store/.
If you purchased a license for Loopback before September 1st, 2018 (your license key will start with CIRC-), you're eligible for a discounted upgrade to version 2.
Read about what's new in Loopback 2 on our site, then purchase a heavily discounted upgrade.
Note: If your license key starts with VADS-, you already own Loopback 2 - enjoy!
The download of Loopback from our site contains both a free trial of the software and the full version. To unlock the full, unlimited version, you just need a valid license key. When you purchase through our store, you'll immediately receive a license key in your browser. It will also be sent to you via email. Simply enter this key into Loopback to unlock it.
While we don't have a hard and fast upgrade policy, our philosophy regarding paid upgrades is simple: We try to do what's right for you and what's right for us. We've got a great track record, with many years of very satisfied customers.
For more details on free updates and paid upgrades, please see this page.
All Rogue Amoeba products are available to try before you buy. We believe that no customer should have to buy software in order to find out how well it works. Our software can be fully evaluated with no limitations in capabilities, prior to purchase. Customers are strongly encouraged to take advantage of these trials prior to purchase. You may also seek any needed technical support from us - we answer support emails rapidly and responsively for current and potential customers alike.
If you would like a refund, please contact our Support Team within 14 days of your purchase. Because we cannot recover the license key that was sold, refunds are issued on a case-by-case basis.
To install Loopback, drag it from your download folder to the Applications folder, then double-click its icon to begin using it. Loopback will walk you through the process for installing the Audio Routing Kit (ARK) plugin and enabling the necessary permissions to route audio. This installation will require the administrator password for your Mac.
To remove Loopback, select Uninstall Loopback… from the Help menu. Loopback will then initiate a process to remove its virtual audio devices and its backend components from the system, which may require your administrator password.
Once this uninstall process completes, you can quit Loopback and drag the application to the Trash.
If you have any feedback to share, know that we’ll be glad to hear it. Contact us directly to make a feature request, report a problem, or to get assistance. We're always working to improve our products, so please don't hesitate to tell us what was missing or didn't work for you.
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